It’s been a while since we last touched our Against the Darkmaster official Character Sheet, and we felt it was the time for a revision. We didn’t want to completely revolutionize the sheet, but we implemented a handful of changes that we developed through our extensive playtest at the table.
So, what changes?
Page 1
The Passions box now starts empty. You can use it to write in the traditional passions if you use them, swap in your own, or finally find somewhere to put that Firbolg Doom or the extra passions that come bundled with certain backgrounds.
We also merged the Background and Special Trait sections into one, to give you ore room to keep notes on how these abilities actually play out at the table.
And we added the missing line for the stat value in the save rolls section. Small thing, but it’s been bugging us for a while.
Page 2
The combat section basically got a full redesign: all the information you’ll need in combat are now showed here, including HPs, Conditions, and so on.
We also reworked the equipment section, splitting it into a column to keep track of the items’ location and a wider one beside it for everything kept there, which seems to us a more coherent way to handle your gear.
Page 3
This one changed the most and is now fully dedicated to magic. The top half stays similar to that of the previous version; the bottom half finally has a proper home for single spells bound to magical items, plus a place to record your magic items and Items of Power.
Page 4
Finally, we decided to add an entirely new page, with space for the stats of your animal companions, mounts, and shapechanger forms; a notes section; and dedicated to your experience achievements tracking.
You can grab the free updated Character Sheet on DTRPG|

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