September 17, 2018 0 comments

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Weapon Fumble range or consequence should depend on level of mastery


In the quickstart rules, there's no difference between a novice fighter and a veteran when it comes to weapon fumble.
The range is the same and the roll on the mishap table is not modified by skill

However, a seasoned fighter should have less chance of fumbling than a novice.

So, perhaps should you add a negative modifier on the fumble table, may be just the skill bonus?

Did you already use that kind of modifier?